The battlefield is split in to square tiles. Each unit occupies a tile. Units move in tile increments and never end part way between tiles.

Buildings, forests and hills block line of sight, so set your fire positions up carefully. You will only see enemy units on tiles you have line of sight to and that are within spotting range. Tiles you cannot see into are darkened within the shroud.

ba_battlefield.txt · Last modified: 2020/11/01 00:59 (external edit)
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